Sony’s next console, the PlayStation 6 (PS6), is making waves with leaked details about its power. According to a YouTube channel called Moore’s Law Is Dead, the PS6 could have a huge boost in ray tracing performance, up to 10 times better than the PlayStation 5 (PS5). Here’s a simple look at what’s been shared.
The PS6, codenamed “Orion,” is expected to use AMD’s advanced technology, including a chip with 8 Zen 6 cores and 40 to 48 RDNA 5 Compute Units running at over 3GHz. This setup uses less power than the PS5, targeting 160W compared to the PS5’s 200W while gaming. For regular graphics (rasterization), it’s said to be 2 to 3 times faster than the PS5, similar to high-end PC graphics cards like the Radeon RX 9070 XT or GeForce RTX 4080.
But the real jump is in ray tracing, which makes lighting, shadows, and reflections in games look super realistic. Leaks suggest a 5 to 10 times improvement in ray tracing, letting the PS6 run games at 4K resolution and 120 frames per second for smooth, stunning visuals.
The PS6 is also expected to support PlayStation Spectral Super Resolution (PSSR), a tech that helps games look sharper without needing as much power. It will likely be fully compatible with PS5 and PS4 games, so you can play your old favorites.
Sony is focusing on keeping the price affordable, possibly around $500, much lower than the PS5 Pro’s price. Production might start in mid-2027, with a release expected in late 2027 or early 2028.
However, these details come from a 2023 AMD presentation, so some specs might change. Check out Moore’s Law Is Dead on YouTube or tech sites like TweakTown for more info. Get ready for a powerful PS6